// use snake_game::log_info;
// use snake_game::log_info_2;
// use snake_game::Animal;
// use snake_game::Log;
// use snake_game::Person;

// 导入全部pub
// use snake_game::*;

// 一次导入多个
use snake_game::education::lean_rust::{Log, Person};

fn main() {
    let mut p = Person::new();
    p.display_info();

    // let id = PersonId::Passport(432);
    // println!("{:?}", id);
    // println!("{}", p.name());
}
